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First-person shooter that was released on 4 November this year for PC, PlayStation 4, PlayStation 3, Xbox One and Xbox 360, the franchise, the last part (Ghosts) was widely known as a great disappointment of last year, no doubt taken her some fresh air. The events of the game Call of Duty: Advanced Warfare is set in the year 2054, in a world in which the technological development of mankind developed in parallel with military tactics, which in turn affected the formation of a completely new image of warfare. battlelog
Single player battlelog METHOD: The story takes us to the year 2054, when the bright future of the West threaten the well organized terrorist group and only private military corporation, Atlas, led by Jonathan Irons (his role more than convincingly played by Academy Award winner Kevin Spacey dvokratni), battlelog has the power to with the help of advanced battlelog technology battlelog counteract their raw power and restore battlelog the impaired functioning of the company, which call into question the foundations of the war and mutual hatred.
The whole event as a whole is nothing special and to be honest a lot worse than what you may have experienced in the Modern battlelog Warfare series. The story is utterly predictable and unfortunately severely loaded with too many clichés that would be a lesser amount of perfectly acceptable, so it eventually becomes a real hassle. Predictability of the story, there is the worst problem, because you can happen to just be the reason for the termination of playing single player mode, the basic idea is a very promising. It is of course true that many people lots of playing single-player mode in particular in order to experience michaelbayevske action sequences and thousands of explosions that the game is definitely not lacking. From this perspective, the case is complete and worth playing. Players who have a bad story, written in five minutes, do not disturb, will certainly battlelog have fun, so we can not say for those who played the games require a little more.
Players get you in the shoes of the US Marine Mitchell, who after the tragic experience of the battlefield (killed his best friend, battlelog who is quite "accidentally" son Jonthana battlelog Irons) lost an arm and both also the opportunity to continue his military career. At a friend's funeral, where the latter had last homage, learns of his father, who offers him a job at Atlas and lost arm is replaced by a technologically advanced prosthesis and after a few months getting ready to fight against terrorism. Below the level of the story falls and made of solid within two, maybe three missions battlelog quickly turns into evil, and you might even be glad that the entire campaign so hudimano short. However, the single-player gameplay is very likely not the primordial reason why a player chooses to purchase any game from the Call of Duty series.
Multiplayer modes: the transition to a new era in human warfare is the multiplayer mode did more than many people can imagine. After repeating the same formula, battlelog which was first seen in 2007, when it released game Call of Duty 4: Modern battlelog Warfare are in Sledgehammerjo the game finally introduce some much-needed freshness that will allow the player to many fun experience battlelog while playing games, the development of which lasted exactly three years (since 2011). Advanced Warfare is the player to use the exoskeleton, "Kosmodisk from the future", whose functions are far from being exaggerated and by the developer held at a normal range. Exoskeleton, whose sweetness can experience even in single player mode, the player also allows for higher jumps, fear of disturbing physical fitness, comprising agility, endurance and strength and also facilitate the use of the battlefield to your advantage. The apparently does not allow so many things, as it might be expected from a futuristic equipment, but it has all of the innovations that he meets in a game that has the greatest impact as a strong impact battlelog on the dynamics of the game. Players also have the option of submitting their exoskeleton during gameplay adapted according to their playing style and equipped with rocket engines, environmental camouflage (partial invisibility), greater speed of movement and a number of other very interesting, but not too strong accessories.
Outside this formula remains almost unchanged, which is not so bad, because never been distracting, but also indicates that they are in Sledgehammmerju knew very well what they were doing during the game development. Not the point at all to change the outcome of the game and do completely different from the predecessors, the point is that developers learn from their mistakes and correct what you have done wrong in the past, their own good
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